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Raymarched Mandelbulb fractal with audio-reactive particles in Three.js

A compact Three.js/GLSL prompt asking Gemini 3 Pro to create a raymarched Mandelbulb fractal surrounded by thousands of audio-reactive instanced particles with Unreal Bloom, all in a single file.

Raymarched Mandelbulb fractal with audio-reactive particles in Three.js

Prompt

Create a Raymarching Mandelbulb Fractal in GLSL, surround it with {argument name="particle_count" default="12,000"} instanced particles, make it audio-reactive to my microphone, and add Unreal Bloom.

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  1. 1Copy the prompt exactly, then paste it into your preferred model or Ideart project.
  2. 2Replace product, subject, audience, and style details with your own context.
  3. 3Generate one baseline result first, then remix the strongest direction into a campaign, image set, or video concept.

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